Save percentage blames the goalie for everything in front of him. The environment score measures the job instead, from how much danger came at him and how hard the shots were. Goals saved above expected measures what he did with it.
BUF · 10 GP · 520 min · not enough minutes to rank
Environment—Unranked
Saved above expected-2.0-0.23 per 60
Save %.879expected .887
Danger per 60
3.24 xGA
Shot quality
7.5% per shot
Shot volume
43.0 per 60
High-danger share
41%
Rush and rebounds
19%
Penalty kill load
23% of xGA
Small numbers: league percentile among qualified goalies (higher = more of it, a harder job).
The whole league
Every qualified NHL goalie: how clean his job was, across (100 the easiest), and how well he did it, up. Bigger dots played more.
Tap a dot, or find a goalie, for his numbers.
Side by side
Up to three goalies. Tap a dot above, or add one here.
Ukko-Pekka LuukkonenBUF
Devon LeviBUF
Games5423Minutes30811295Save %.91074th.89726thExpected save %.904.898Saved above expected+9.088th-1.054thPer 60+0.1882nd-0.0551stEnvironment49Average6Under siegeDanger per 602.71 xGA50th3.01 xGA81stShot quality6.5% per shot54th7.0% per shot94thShot volume41.4 per 6046th42.8 per 6059thHigh-danger share34%51st37%99thRush and rebounds18%54th19%82ndPenalty kill load21% of xGA26th25% of xGA81st
Small numbers are league percentiles among qualified goalies. Save percentage and saved above expected: higher is better. The environment's ingredients: higher means more of it, a harder job.
Where and how●
Save map
Any goalie's season, shot by shot or by area of the ice. Tap a goal to see where he was.
Loading his shots…
The environment score measures how clean a goalie's job was: 100 is the easiest in the league, 0 the hardest. It ranks six things against every NHL goalie with at least a quarter of the league leader's minutes: expected goals against per 60 (35%), expected goals per shot (25%), shots per 60 (15%), the share of shots from high danger (10%), the share off the rush or a rebound (10%) and the share of danger faced on the penalty kill (5%). 80 and up is sheltered, under 20 is under siege. Areas of the ice follow NHL Edge's danger bands. How expected goals work